Playing board games has the wonderful benefit of not only being fun, but also intellectually stimulating. Among the many valuable attributes of games, through playing, kids and teens can learn valuable social skills, practice good sportsmanship, work on math skills, and increase their reading comprehension.
I believe many games can be used in unique ways to provide educational experiences for the players. But few games provide such a great system to foster educational and STEM focused lesson opportunities in a fun, non-traditional setting as Gridopolis.